Quelling the Boredom with Alternative Instruction: Augmented Reality, Escape Kits, and Scavenger Hunts. International Journal on Social and Education Sciences, [S. l.], v. 3, n. 1, p. 180–196, 2021. DOI: 10.46328/ijonses.65. Disponível em: https://ijonses.net/index.php/ijonses/article/view/1967. Acesso em: 1 aug. 2025.